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Weapon:Witching Hour

From DDO Compendium

Witching Hour
Quarterstaff (two-handed)
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 8
Base Damage Rating: 5.78
Damage: (3-8) 1d6 + 2 Bludgeon, Magic, Adamantine
Critical Roll: (5%/6-16) 20 / x2
Damage Mod: Strength (+2)
+2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Superior Nullification V: Increases the damage of your 5th level and lower negative spells by 50%. This effect does not stack with other item effects or potions.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Greater Void Lore: Negative energy spells gain a +9% chance to critical hit. Negative Energy spell critical damage is increased by adding 0.25 to the spell critical damage multiplier. This effect does not stack with other item effects or potions.
Durability: 130
Adamantine (Hardness: 20)
This crooked black staff feels cold to the touch.
Base Value: 53,000
Weight: 4 lbs

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