Spell Talk:Create Undead
From DDO Compendium
This spell is very weak compared to the summon spell at this level. I do not recommend taking the following spell due to the fact that it will do nothing but make your fighting harder, and here's why.
Create Undead 'This evil spell allows you to create several powerful sorts of undead: ghouls, ghasts, or mummies. Created undead are automatically under the control of their creator, but have a chance to resist every 3d12+12 seconds.'
Summon Monster VI 'Summons a fiendish troll to fight for you for a brief time. Casting this spell locks out casting any other Summon Monster spell for 6 minutes.'
They both have the same cost SP wise. Yet Create Undead also has an extra component cost and the undead do not remain under your control. A little expensive for something that can turn on you that quick don't you think?
As an test I was trying it out in Tangleroot (at level 14). The creatures out there killed all three types of summoned undead, because none had any sort of weapons or decent attacks.
A troll I summon can kill most things out there without a second thought.
So we have a weaker summon that we can't control, costs more, and has an additional expense. This necromancer was more then a little annoyed. It seems that this spell only exists as a 'more difficult' button. The undead we're using to help with fights make fights harder since they turn on us really quickly.
Given a preference, I would rather they change this to Summon Undead or go back to update the spell to be worth the costs.
In the meantime, there are more effective spells for a wizard/sorcerer to take, unless you just want to grief the rest of your party.



