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Spell:True Seeing

From DDO Compendium

True Seeing
Cooldown: 5 seconds
Spell Point Cost:
Target: Friend, Self
Level:
    5 (Cleric, Favored Soul)
    6 (Sorcerer, Wizard)
Components: Material, Somatic, Verbal
School: Divination
Spell Resistance: No
You confer on the subject the ability to see things as they actually are. This allows the target to notice secret doors hidden by magic, see the exact location of creatures hidden by blur or displacement effects, and see invisible creatures or objects normally.
Cleric 5
Sorcerer 6
Wizard 6
Inscription Component:
Favored Soul 5

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