Article
Discussion

Spell:Repair Light Damage

From DDO Compendium

Repair Light Damage
Cooldown: 2 seconds
Spell Point Cost:
Target: Friend, Self
Level:
    1 (Sorcerer, Wizard, Artificer[v])
Components: Somatic, Verbal
Spell Resistance: Yes
Transmutes the structure of a living construct ally to repair 3 to 8 damage plus an additional 1 for every caster level up to caster level 5.\n\nD&D Dice: Repairs constructs for 1d6+2 hp plus 1 additional per caster level (max 5).
Sorcerer 1
Wizard 1
Inscription Component:
Artificer[v] 1
Inscription Component:

[[Category:Artificer[v] Spells|Repair Light Damage]]

[[Category:Level 1 Artificer[v] Spells|Repair Light Damage]]

You need JavaScript enabled for viewing comments