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Spell:Repair Critical Damage

From DDO Compendium

Repair Critical Damage
Cooldown: 4 seconds
Spell Point Cost:
Target: Friend, Self
Level:
    4 (Sorcerer, Wizard, Artificer[v])
Components: Somatic, Verbal
Spell Resistance: Yes
Transmutes the structure of a living construct ally to repair 12 to 32 damage plus an additional 1 for every caster level up to caster level 20.\n\nD&D Dice: Repairs constructs for 4d6+8 hp plus 1 additional per caster level (max 20).
Sorcerer 4
Wizard 4
Inscription Component:
Artificer[v] 4
Inscription Component:

[[Category:Artificer[v] Spells|Repair Critical Damage]]

[[Category:Level 4 Artificer[v] Spells|Repair Critical Damage]]

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