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Spell:Lightning Sphere

From DDO Compendium

Lightning Sphere
Cooldown: 3 seconds
Spell Point Cost:
Target: Foe, Directional, Breakable
Level:
    2 (Artificer[v])
Components: Material, Somatic, Verbal
School: Evocation
Spell Resistance: No
Launches an electrical orb that explodes on impact, dealing 5 to 8 electrical damage per two caster levels (up to a max of 25 to 40 damage at caster level 10) to targets in the area. The targets of this spell will also be dazed for a short period of time or until they take damage. A successful Fortitude save reduces the damage by half and negates the daze. Unlike most other projectile spells, the caster can arc the orb if no target is selected.\n\nD&D Dice: Electrical orb deals 5d4+20 electricity damage per two caster levels.
Artificer[v] 2
Inscription Component:

[[Category:Artificer[v] Spells|Lightning Sphere]] [[Category:Level 2 Artificer[v] Spells|Lightning Sphere]]

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