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Spell:Jump

From DDO Compendium

Jump
Cooldown: 2 seconds
Spell Point Cost:
Target: Friend, Self
Level:
    1 (Ranger, Sorcerer, Wizard)
Components: Material, Somatic, Verbal
Spell Resistance: No
Gives an ally a +10 enhancement bonus on Jump checks. This bonus increases to +20 at 5th level and +30 at 9th level.
Ranger 1
Sorcerer 1
Wizard 1
Inscription Component:

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