Article
Discussion

Spell:Inflict Moderate Wounds

From DDO Compendium

Inflict Moderate Wounds
Cooldown: 3 seconds
Spell Point Cost:
Target: Foe, Undead Friend
Level:
    2 (Cleric, Favored Soul)
Components: Somatic, Verbal
School: Necromancy
Spell Resistance: No
Negative energy is channeled through your touch to inflict 6 to 16 damage plus an additional 1 for every caster level up to caster level 10 on your target enemy, or heal undead for a like amount. A successful Will save reduces the damage by half.\n\nD&D Dice: Deals 2d6+4 negative energy damage plus 1 additional for every caster level (max 10).

You need JavaScript enabled for viewing comments