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Spell:Inflict Critical Wounds, Mass

From DDO Compendium

Inflict Critical Wounds, Mass
Cooldown: 6 seconds
Spell Point Cost:
Target: Foe, Undead Friend
Level:
    8 (Cleric, Favored Soul)
Components: Somatic, Verbal
School: Necromancy
Spell Resistance: No
Casts Inflict Critical Wounds on multiple targets at range inflicting 12 to 32 damage plus an additional 1 for every caster level up to caster level 40, or healing undead a like amount. A successful Will save reduces the damage by half.\n\nD&D Dice: Deals 4d6+8 negative energy damage plus 1 additional for every caster level (max 40).

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