Spell:Holy Smite

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Spell: Holy Smite
Smites targets with holy power, evil targets take 1d8 holy damage per 2 caster levels and are blinded for 6 seconds. Does not affect good targets. Neutral targets take half damage. Evil Outsiders take instead 1d6 holy damage per caster level. A successful Will save halves the damage and negates the blind effect. This spell can only be cast by good or neutral casters - it has no effect when cast by an evil caster.
School:Evocation
Components:Somatic
Verbal
Usable Metamagic:
Cleric 4


 
This page was last modified 14:58, 6 March 2008.