Spell:Hold Person

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Spell: Hold Person
The target enemy humanoid becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt to make a new Will save every 3 seconds. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more.
School:Enchantment
Components:Focus
Somatic
Verbal
Usable Metamagic:
Bard 2
Cleric 2
Sorcerer 3
Wizard 3
Inscription Component:


 
This page was last modified 14:58, 6 March 2008.