Spell:Heal

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Spell: Heal
Channels powerful positive energy into a target to wipe away injury and afflictions, restore 10 hit points per caster level (max 150hp), and remove ability damage and the conditions blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned. Against undead this spell acts as Harm. Undead who make a successful Will save reduce the damage by half.
School:Conjuration
Components:Somatic
Verbal
Usable Metamagic:
Cleric 6


 
This page was last modified 14:58, 6 March 2008.