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Spell:Fire Trap

From DDO Compendium

Fire Trap
Cooldown: 30 seconds
Spell Point Cost:
Target: Foe, Positional
Level:
    4 (Sorcerer, Wizard)
    2 (Artificer[v])
Components: Material, Somatic, Verbal
School: Abjuration
Spell Resistance: No
Creates a trap that wards an area. When an enemy triggers the spell by entering the area, a fiery explosion does 4 to 6 fire damage for every caster level up to caster level 20. A successful Reflex save reduces the damage by half.\n\nD&D Dice: Deals 1d3+3 fire damage per caster level.
Sorcerer 4
Wizard 4
Inscription Component:
Artificer[v] 2
Inscription Component:

[[Category:Artificer[v] Spells|Fire Trap]]

[[Category:Level 2 Artificer[v] Spells|Fire Trap]]

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