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Spell:Disrupt Undead

From DDO Compendium

Disrupt Undead
Cooldown: 2 seconds
Spell Point Cost:
Target: Foe, Directional
Level:
    1 (Sorcerer, Wizard)
Components: Somatic, Verbal
School: Necromancy
Spell Resistance: Yes
This ray deals 8 to 12 positive energy damage plus an additional 4 to 6 positive energy damage for every two caster levels to an enemy undead. A successful Will save reduces the damage by half.\n\nD&D Dice: Deals 2d3+6 plus an additional 1d3+3 damage per two caster levels to an enemy undead.
Sorcerer 1
Wizard 1
Inscription Component:

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