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Spell:Cure Serious Wounds, Mass

From DDO Compendium

Cure Serious Wounds, Mass
Cooldown: 5 seconds
Spell Point Cost:
Target: Friend, Self, Undead Foe
Level:
    7 (Cleric, Favored Soul)
Components: Somatic, Verbal
School: Conjuration
Spell Resistance: No
Casts Cure Serious Wounds on multiple targets. Positive energy is channeled to heal serious wounds of allies or damage undead for 9 to 24 hit points plus an additional 1 for every caster level up to caster level 35. Undead who make a successful Will save reduce the damage by half.\n\nD&D Dice: Heals 3d6+6 hp plus 1 point per caster level (max 35).

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