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Spell:Cure Serious Wounds

From DDO Compendium

Cure Serious Wounds
Cooldown: 3 seconds
Spell Point Cost:
Target: Friend, Self, Undead Foe
Level:
    3 (Bard, Cleric, Favored Soul)
    4 (Paladin, Ranger)
Components: Somatic, Verbal
School: Conjuration
Spell Resistance: No
Positive energy is channeled to heal serious wounds of your target or damage undead for 3 to 24 hit points plus an additional 1 for every caster level up to caster level 15. Undead who make a successful Will save reduce the damage by half.\n\nD&D Dice: Heals 3d8 hp plus 1 point per caster level (max 15).