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Spell:Cure Moderate Wounds, Mass

From DDO Compendium

Cure Moderate Wounds, Mass
Cooldown: 5 seconds
Spell Point Cost:
Target: Friend, Self, Undead Foe
Level:
    6 (Bard, Cleric, Favored Soul)
Components: Somatic, Verbal
School: Conjuration
Spell Resistance: No
Casts Cure Moderate Wounds on multiple targets. Positive energy is channeled to heal moderate wounds of allies or damage undead for 6 to 16 hit points plus an additional 1 for every caster level up to caster level 30. Undead who make a successful Will save reduce the damage by half.\n\nD&D Dice: Heals 2d6+4 hp plus 1 point per caster level (max 30).

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