Article
Discussion

Spell:Cure Light Wounds, Mass

From DDO Compendium

Cure Light Wounds, Mass
Cooldown: 4 seconds
Spell Point Cost:
Target: Friend, Self, Undead Foe
Level:
    5 (Bard, Cleric, Favored Soul)
Components: Somatic, Verbal
School: Conjuration
Spell Resistance: No
Casts Cure Light Wounds on multiple targets. Positive energy is channeled to heal light wounds of allies or damage undead for 3 to 8 hit points plus an additional 1 for every caster level up to caster level 25. Undead who make a successful Will save reduce the damage by half.\n\nD&D Dice: Heals 1d6+2 hp plus 1 point per caster level (max 25).

You need JavaScript enabled for viewing comments