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Spell:Close Wounds

From DDO Compendium

Close Wounds
Cooldown: 1 second
Spell Point Cost:
Target: Friend, Self, Undead Foe
Level:
    2 (Cleric, Favored Soul)
Components: Verbal
School: Conjuration
Spell Resistance: No
Positive energy is quickly channeled to heal light wounds of your target or damage undead for 2 to 4 hit points plus an additional 1 for every caster level up to caster level 5. This spell has faster than normal casting speed and minimal cooldown.\n\nD&D Dice: Heals 1d3+1 per caster level (max 5).

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