Spell:Chill Touch

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Spell: Chill Touch
Makes a touch echo with the chill of death causing 1d6 per caster level (max 5d6) of negative damage and one point of Strength damage. A successful Fortitude save negates the Strength damage. Chill Touch causes fear in the undead instead of damage. Undead who make a successful Will save negate this fear effect.
School:Necromancy
Components:Somatic
Verbal
Usable Metamagic:
Sorcerer 1
Wizard 1
Inscription Component:


 
This page was last modified 14:58, 6 March 2008.