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Spell:Burning Hands

From DDO Compendium

Burning Hands
Cooldown: 2 seconds
Spell Point Cost:
Target: Foe, Directional, Breakable
Level:
    1 (Sorcerer, Wizard)
Components: Somatic, Verbal
School: Evocation
Spell Resistance: No
A cone of searing flame shoots forth, damaging targets in the area of the flames for 3 to 4 fire damage per caster level (up to a max of 15 to 20 at caster level 5). A successful Reflex save reduces the damage by half.\n\nD&D Dice: Deals 1d2+2 fire damage per caster level (max 5d2+10).
Sorcerer 1
Wizard 1
Inscription Component:

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