Race:Human
From DDO Compendium
Favored Class: none
Suggested Path(s): Angel of Vengeance, Arcane Cannon, Customize, Elementalist, Henshin Mystic, Necromancer, Scourge of the Undead, Stalwart Soldier, The Dynamic Hand, The Flame of Justice, The Font of Healing, The Ingenious Sage, The Mighty Protector, The Path of Light, The Path of Shadow, The Truthbringer, The Voice of Power, Two-headed Heron, Vanguard Warrior, Warpriest of Siberys, Whirlwind Fighter
- 1 bonus feat at first level: Humans are quick to master specialized tasks and are varied in their talents.
- 4 extra skill points at first level and 1 extra skill point at each additional level: Humans are versatile and capable.
Humans are the most adaptable and flexible of the common races. They are diverse in their morals, customs and habits. Hardy or fine, light-skinned or dark, showy or austere, devout or impious, humans run the gamut.
Human adventurers are the most audacious, daring and ambitious members of an audacious, daring, and ambitious race. A human can earn glory in the eyes of his fellows by amassing power, wealth, and fame. Humans, more than other people, champion causes rather than territories, factions or groups.
Humans, although relatively young in comparison to most other races, dominate Eberron. Human culture was born on the distant continent of Sarlona, with the first settlers sailing from Sarlona's western coast to the region of Khorvaire now called the Lhazaar Principalities. From there, they spread across the continent of Khorvaire, disrupting the placid elven empire of Aerenal and leaving ruined goblin kingdoms in their wake. Today, human contact has extended over most of the world, recently reaching the distant continent of Xen'drik. Humans are affiliated with the House Deneith in Stormreach.

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| 1 | Cannith Repairing I |
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| 1 | Deneith Intimidation I |
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| 1 | Human Versatility I |
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| 1 | Iron Companion |
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| 1 | Orien Balance I |
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| 2 | Extra Dragonmark Use I |
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| 2 | Human Improved Recovery I |
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| 3 | Racial Toughness I |
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| 4 | Cannith Repairing II |
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| 4 | Deneith Intimidation II |
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| 4 | Human Versatility II |
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| 4 | Orien Balance II |
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| 4 | Steel Companion |
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| 5 | Human Adaptability Charisma I |
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| 5 | Human Adaptability Constitution I |
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| 5 | Human Adaptability Dexterity I |
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| 5 | Human Adaptability Intelligence I |
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| 5 | Human Adaptability Strength I |
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| 5 | Human Adaptability Wisdom I |
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| 6 | Extra Dragonmark Use II |
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| 6 | Human Improved Recovery II |
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| 6 | Racial Toughness II |
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| 7 | Human Versatility III |
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| 8 | Cannith Repairing III |
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| 8 | Deneith Intimidation III |
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| 8 | Mithral Companion |
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| 8 | Orien Balance III |
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| 9 | Racial Toughness III |
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| 10 | Extra Dragonmark Use III |
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| 10 | Human Improved Recovery III |
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| 10 | Human Versatility IV |
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| 12 | Adamantine Companion |
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| 12 | Cannith Repairing IV |
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| 12 | Deneith Intimidation IV |
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| 12 | Orien Balance IV |
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| 13 | Human Greater Adaptability Charisma I |
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| 13 | Human Greater Adaptability Constitution I |
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| 13 | Human Greater Adaptability Dexterity I |
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| 13 | Human Greater Adaptability Intelligence I |
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| 13 | Human Greater Adaptability Strength I |
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| 13 | Human Greater Adaptability Wisdom I |
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| 14 | Extra Dragonmark Use IV |
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