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Race:Drow Elf

From DDO Compendium

Available
in DDO Store

Favored Class: Wizard

Suggested Path(s): None

  • +2 Dexterity, +2 Intelligence, +2 Charisma, -2 Constitution: Also known as dark elves, drow are nimble, clever, and magnetic, but physically delicate.
  • Magical Defense: Drow are immune to magic sleep effects, and they gain a +2 bonus to saves against Enchantment spells. Finally, drow characters begin play with Spell Resistance 11, and this resistance can be increased as the drow gains levels.
  • +2 bonus on Listen, Search and Spot checks: A drow's senses are extremely sensitive.
  • Bonus Weapon Proficiency Feats: Drow are proficient with the rapier, shortsword, and shuriken.

Most drow choose a life of adventure out of necessity, given the dangers of their homeland. Still, they greatly desire personal power, and many drow take up the mantle of adventurer seeking to satisfy their ambitions. Most drow follow the evil scorpion-god Vulkoor, though exposure to the cultures of Stormreach has brought a few of them to less malevolent deities.

The elves of Eberron were born on the mysterious southern continent of Xen'drik, where they were slaves of the giant kingdoms. Tens of thousands of years ago, elf slaves rebelled against their masters. Unlike other elf races who fled the continent, the drow stayed behind on Xen'drik. Today most of the drow live within the ancient giant ruins, hoping to take vengeance on their former masters and to learn the secrets of the giants' long-lost might. The drow believe that they alone preserve the dignity and valor of the elf race, dismissing the rebels who fled to Aerenal and their Valenar heirs.
Drow Spell ResistanceDrow are naturally resistant to spells and magical effects. You begin with SR 11 against nondamaging spells and effects.
Elven Keen SensesElves have keen senses and gain a +2 bonus to Listen, Search, and Spot checks.
Enchantment Save BonusElves are naturally resistant to enchantments, receiving a +2 bonus to saves against enchantments.
Immunity to SleepElves are naturally immune to magical sleep effects.
Martial Weapon ProficiencyYou do not suffer an attack penalty for martial weapons.

Type(s): Proficiency: Rapier, Proficiency: Short Sword

Exotic Weapon ProficiencyYou do not suffer an attack penalty for exotic weapons.

Type(s): Proficiency: Shuriken

1 Drow Melee Damage I
You gain an additional +1 bonus to damage rolls when using a shortsword or rapier.
Cost: 2 action points
Grants: Drow Shortsword Damage I, Drow Rapier Damage I
1 Drow Ranged Damage I
You gain an additional +1 bonus to damage rolls when using a shuriken.
Cost: 2 action points
Grants: Drow Shuriken Damage I
1 Elven Enchantment Resistance I
Grants a +1 bonus to saves against enchantments.
Cost: 1 action point
1 Elven Keen Eyes I
Grants a +1 bonus to your Spot skill.
Cost: 1 action point
1 Elven Keen Hearing I
Grants a +1 bonus to your Listen skill.
Cost: 1 action point
1 Elven Perception I
Grants a +1 bonus to your Search skill.
Cost: 1 action point
1 Iron Companion
You have a loyal iron defender as a pet, and can summon it once per rest to aid you for five minutes.
Cost: 2 action points
2 Elven Arcane Fluidity I
Your arcane spell failure chance while wearing light armor is decreased by 5%
Cost: 2 action points
Spent: 2 action points
2 Improved Spell Resistance I
Increases your spell resistance to nondamaging spells and effects, granting you SR 14.
Cost: 1 action point
Spent: 3 action points
Requires All of: Drow Spell Resistance
3 Elven Dexterity I
Grants a +1 increase to your Dexterity score.
Cost: 2 action points
Spent: 6 action points
3 Racial Toughness I
Grants you 10 additional hit points if you have the Toughness feat.
Cost: 1 action point
Spent: 7 action points
Requires All of: Toughness
4 Drow Melee Attack I
You gain an additional +1 bonus to attack rolls when using a shortsword or rapier.
Cost: 2 action points
Spent: 10 action points
Grants: Drow Shortsword Attack I, Drow Rapier Attack I
4 Drow Ranged Attack I
You gain an additional +1 bonus to attack rolls when using a shuriken.
Cost: 2 action points
Spent: 10 action points
Grants: Drow Shuriken Attack I
4 Elven Keen Eyes II
Grants an additional +1 bonus to your Spot skill, bringing the total increase to 2.
Cost: 2 action points
Spent: 10 action points
Requires All of: Elven Keen Eyes I
4 Elven Keen Hearing II
Grants an additional +1 bonus to your Listen skill, bringing the total increase to 2.
Cost: 2 action points
Spent: 10 action points
Requires All of: Elven Keen Hearing I
4 Elven Perception II
Grants an additional +1 bonus to your Search skill, bringing the total increase to 2.
Cost: 2 action points
Spent: 10 action points
Requires All of: Elven Perception I
4 Steel Companion
You have a loyal steel defender as a pet, and can summon it once per rest to aid you for five minutes.
Cost: 2 action points
Spent: 10 action points
Requires All of: Iron Companion
5 Elven Enchantment Resistance II
Grants an additional +1 bonus to saves against enchantments, bringing the total increase to 2.
Cost: 2 action points
Spent: 14 action points
6 Elven Arcane Fluidity II
Your arcane spell failure chance while wearing light armor decreased by 5% This bonus now applies to medium armor as well
Cost: 4 action points
Spent: 16 action points
Requires All of: Elven Arcane Fluidity I
6 Improved Spell Resistance II
Increases your spell resistance to nondamaging spells and effects, granting you SR 16.
Cost: 2 action points
Spent: 18 action points
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6 Racial Toughness II
Grants you 10 additional hit points if you have the Toughness feat, bringing the total increase to 20 hit points.
Cost: 2 action points
Spent: 18 action points
Requires All of: Toughness, Racial Toughness I
7 Drow Melee Damage II
You gain an additional +1 bonus to damage rolls when using a shortsword or rapier, bringing the total increase to 2.
Cost: 4 action points
Spent: 20 action points
Requires All of: Drow Melee Damage I
Grants: Drow Shortsword Damage II, Drow Rapier Damage II
7 Drow Ranged Damage II
You gain an additional +1 bonus to damage rolls when using a shuriken, bringing the total increase to 2.
Cost: 4 action points
Spent: 20 action points
Requires All of: Drow Ranged Damage I
Grants: Drow Shuriken Damage II
8 Elven Dexterity II
Grants an additional +1 to your Dexterity score.
Cost: 4 action points
Spent: 24 action points
Requires All of: Elven Dexterity I
8 Elven Keen Eyes III
Grants an additional +1 bonus to your Spot skill, bringing the total increase to 3.
Cost: 3 action points
Spent: 25 action points
Requires All of: Elven Keen Eyes II
8 Elven Keen Hearing III
Grants an additional +1 bonus to your Listen skill, bringing the total increase to 3.
Cost: 3 action points
Spent: 25 action points
Requires All of: Elven Keen Hearing II
8 Elven Perception III
Grants an additional +1 bonus to your Search skill, bringing the total increase to 3.
Cost: 3 action points
Spent: 25 action points
Requires All of: Elven Perception II
8 Mithral Companion
You have a loyal mithral defender as a pet, and can summon it once per rest to aid you for five minutes.
Cost: 2 action points
Spent: 26 action points
Requires All of: Steel Companion
9 Elven Enchantment Resistance III
Grants an additional +1 bonus to saves against enchantments, bringing the total increase to 3.
Cost: 3 action points
Spent: 29 action points
10 Drow Melee Attack II
You gain an additional +1 bonus to attack rolls when using a shortsword or rapier, bringing the total increase to 2.
Cost: 4 action points
Spent: 32 action points
Requires All of: Drow Melee Attack I
Grants: Drow Shortsword Attack II, Drow Rapier Attack II
10 Drow Ranged Attack II
You gain an additional +1 bonus to attack rolls when using a shuriken, bringing the total increase to 2.
Cost: 4 action points
Spent: 32 action points
Requires All of: Drow Ranged Attack I
Grants: Drow Shuriken Attack II
10 Elven Arcane Fluidity III
Your arcane spell failure chance while wearing light or medium armor is decreased by an additional 5% for a total of 10%
Cost: 6 action points
Spent: 30 action points
Requires All of: Elven Arcane Fluidity II
10 Improved Spell Resistance III
Increases your spell resistance to nondamaging spells and effects, granting you SR 18.
Cost: 3 action points
Spent: 33 action points
12 Adamantine Companion
You have a loyal adamantine defender as a pet, and can summon it once per rest to aid you for five minutes.
Cost: 2 action points
Spent: 42 action points
Requires All of: Mithral Companion
12 Elven Keen Eyes IV
Grants an additional +1 bonus to your Spot skill, bringing the total increase to 4.
Cost: 4 action points
Spent: 40 action points
Requires All of: Elven Keen Eyes III
12 Elven Keen Hearing IV
Grants an additional +1 bonus to your Listen skill, bringing the total increase to 4.
Cost: 4 action points
Spent: 40 action points
Requires All of: Elven Keen Hearing III
12 Elven Perception IV
Grants an additional +1 bonus to your Search skill, bringing the total increase to 4.
Cost: 4 action points
Spent: 40 action points
Requires All of: Elven Perception III
14 Improved Spell Resistance IV
Increases your spell resistance to nondamaging spells and effects, granting you SR 20.
Cost: 4 action points
Spent: 48 action points

Prerequisites

Drow characters may be created in two ways:

  • After a separate character on the same account on the same server has reached 400 favor.
  • After using Turbine Points to purchase the race in the DDO Store.

Notes

The Drow race can not be used in conjunction with the 32-Point-Build