 | Attack | Your basic attack. When activated, you will continue attacking until your target is defeated. |
 | Sneak | Uses your Move Silently and Hide in Shadows skills to stealth through dungeons. |
 | Heroic Durability | Increases your maximum hit points by 20. |
 | Toughness | Increases your hit points by +3 at first level, and 1 additional hit point for each additional level. |
 | Sunder | Using this attack, you may reduce the target's Armor Class by 4 for a short time. Some creatures may be immune to the sunder effect. A successful Fortitude save negates this effect. (DC 10 + Str mod) |
 | Defensive Fighting | While using Defensive Fighting mode, you trade attack bonus for a small AC bonus. Casting a spell ends this mode. |
 | Skill Focus: Balance | Grants a +3 bonus to all Balance skill checks. |
 | Simple Weapon Proficiency | You do not suffer an attack penalty for simple weapons. |
 | Proficiency: Dagger | You do not suffer a -4 penalty on attack rolls when using a dagger. |
 | Proficiency: Dart | You do not suffer a -4 penalty on attack rolls when using a dart. |
 | Martial Weapon Proficiency | You do not suffer an attack penalty for martial weapons. |
 | Proficiency: Short Sword | You do not suffer a -4 penalty on attack rolls when using a short sword. |
 | Proficiency: Longsword | You do not suffer a -4 penalty on attack rolls when using a longsword. |
 | Proficiency: Greatsword | You do not suffer a -4 penalty on attack rolls when using a greatsword. |
 | Proficiency: Throwing Hammer | You do not suffer a -4 penalty on attack rolls when using a throwing hammer. |
 | Proficiency: Bastard Sword | You do not suffer a -4 penalty on attack rolls when using a bastard sword. Bastard swords deal grazing hits as if they were a two handed weapon if they are the only weapon wielded by a proficient user. (Sword and shield or single weapon attack styles.) |
 | Weapon Focus: Slashing Weapons | Provides a +1 bonus to attack rolls when using a slashing weapon. |
 | Weapon Focus: Longsword | +1 bonus on attack rolls when using a longsword. |
 | Weapon Focus: Greatsword | +1 bonus on attack rolls when using a greatsword. |
 | Weapon Specialization: Longsword | +2 bonus on damage rolls when using a longsword. |
 | Weapon Specialization: Greatsword | +2 bonus on damage rolls when using a greatsword. |
 | Weapon Specialization: Bastard Sword | +2 bonus on damage rolls when using a bastard sword. |
 | Power Critical | Provides a +4 bonus to confirm critical hits. |
 | Enchantment Save Bonus | Elves are naturally resistant to enchantments, receiving a +2 bonus to saves against enchantments. |
 | Elven Keen Senses | Elves have keen senses and gain a +2 bonus to Listen, Search, and Spot checks. |
 | Immunity to Sleep | Elves and Half-Elves are naturally immune to magical sleep effects. |
 | Drow Spell Resistance | Drow are naturally resistant to spells and magical effects. You have Spell Resistance equal to 10 plus your level, protecting you from many nondamaging spells and effects. |
 | Luck of Heroes | You survive when no one expects you to come through. You receive a +1 to all saves. |
 | Hireling Trap Reflexes | Grants you a +20 bonus on your Reflex saves vs. Traps because you are too dumb to move out of the way. |