 | Attack | Your basic attack. When activated, you will continue attacking until your target is defeated. |
 | Sneak | Uses your Move Silently and Hide in Shadows skills to stealth through dungeons. |
 | Heroic Durability | Increases your maximum hit points by 20. |
 | Power Attack | While using Power Attack mode, you trade up to 5 of your attack bonus for that much extra damage on melee attacks. While using a two-handed weapon, you gain double the bonus to damage. |
 | Cleave | Activate this ability to attack one or more enemies in an arc in front of you. |
 | Great Cleave | Activate this ability to attack one or more enemies in a wide arc in front of you. |
 | Toughness | Increases your hit points by +3 at first level, and 1 additional hit point for each additional level. |
 | Sunder | Using this attack, you may reduce the target's Armor Class by 4 for a short time. Some creatures may be immune to the sunder effect. A successful Fortitude save negates this effect. (DC 10 + Str mod) |
 | Two Handed Fighting | Increases the damage of glancing blow attacks when wielding a two-handed weapon by 10% (from a base of 20% normal weapon damage). Also grants a 3% chance for weapon effects to trigger on glancing blows. |
 | Defensive Fighting | While using Defensive Fighting mode, you trade attack bonus for a small AC bonus. Casting a spell ends this mode. |
 | Simple Weapon Proficiency | You do not suffer an attack penalty for simple weapons. |
 | Proficiency: Dagger | You do not suffer a -4 penalty on attack rolls when using a dagger. |
 | Proficiency: Dart | You do not suffer a -4 penalty on attack rolls when using a dart. |
 | Martial Weapon Proficiency | You do not suffer an attack penalty for martial weapons. |
 | Proficiency: Short Sword | You do not suffer a -4 penalty on attack rolls when using a short sword. |
 | Proficiency: Longsword | You do not suffer a -4 penalty on attack rolls when using a longsword. |
 | Proficiency: Greatsword | You do not suffer a -4 penalty on attack rolls when using a greatsword. |
 | Proficiency: Throwing Hammer | You do not suffer a -4 penalty on attack rolls when using a throwing hammer. |
 | Halfling Bravery | Halflings are naturally resistant to fear and gain a +2 morale bonus to saves against fear. |
 | Halfling Size Bonus | As Small creatures, halflings receive a +1 size bonus to attack rolls and Armor Class, and a +4 bonus on Hide checks. |
 | Halfling Luck | Halflings are surprisingly lucky and gain a +1 bonus to all saves. |
 | Halfling Agility | Halflings are agile and gain a +2 bonus to Jump and Move Silently checks. |
 | Halfling Keen Ears | Halflings have keen ears and gain a +2 bonus to Listen checks. |
 | Halfling Thrown Weapon Focus | Halflings develop their throwing skill starting at a very young age. As a result, halflings get a +1 bonus to attack rolls when using any thrown weapon. |
 | Halfling Focus: Dart | +1 bonus on attack rolls when using a dart. |
 | Halfling Focus: Shuriken | +1 bonus on attack rolls when using a shuriken. |
 | Halfling Focus: Throwing Axe | +1 bonus on attack rolls when using a throwing axe. |
 | Halfling Focus: Throwing Dagger | +1 bonus on attack rolls when using a throwing dagger. |
 | Halfling Focus: Throwing Hammer | +1 bonus on attack rolls when using a throwing hammer. |
 | Hireling Trap Reflexes | Grants you a +20 bonus on your Reflex saves vs. Traps because you are too dumb to move out of the way. |