Feat:Improved Trip

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Feat: Improved Trip
Using this attack, you may trip the target, rendering it prone for a longer time. Some creatures may be immune to this effect. A successful Balance check negates this effect. (DC 14 + Str mod)


 

[edit] Additional Information

Fighters can take this as a bonus feat.

[edit] Prerequisites

This page was last modified 14:09, 3 June 2008.