Feat:Improved Evasion

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Feat: Improved Evasion
When you fail a Reflex save to avoid damage, you suffer only half damage.


 



Contents

[edit] General

Passive - Defensive

[edit] Prerequisites

Class (level): Monk (level 9), Rogue (level 10)

[edit] Benefit

This ability works like evasion, except a character takes no damage on a successful reflex saving throw against attacks, the character takes only half damage on a failed saved.

[edit] Limitations and Drawbacks

Improved evasion can only be used if the character is wearing Light or No Armor and is Not Heavily Encumbered.

A helpless character does not gain the benefit of improved evasion.

This page was last modified 20:17, 1 July 2008.