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Enhancement:Arcane Archer: Imbue Slaying Arrows

From DDO Compendium

Arcane Archer: Imbue Slaying Arrows
Usage: Active
Cost: 1 action point
Spent: 74 action points
Available to level 20 Elf[v]
Available to level 20 Half-Elf
Imbues all missiles that you fire with incredible power, granting them the Slaying ability, which will deal 500 damage to a living target on what would be a vorpal attack (attack roll of 20 followed by critical confirmation). This ability costs 50 spell points to activate, and triggers a lengthy cooldown of the Finger of Death spell. Only one Arcane Archer Imbue ability may be active at any time.

Arcane Archer: Imbue Slaying Arrows
Usage: Active
Cost: 1 action point
Spent: 66 action points
Available to Ranger class level 18
Imbues all missiles that you fire with incredible power, granting them the Slaying ability, which will deal 500 damage to a living target on what would be a vorpal attack (attack roll of 20 followed by critical confirmation). This ability costs 50 spell points to activate, and triggers a lengthy cooldown of the Finger of Death spell. Only one Arcane Archer Imbue ability may be active at any time.

[[Category:Elf[v] Enhancements|Arcane Archer: Imbue Slaying Arrows]] [[Category:Level 20 Elf[v] Enhancements|Arcane Archer: Imbue Slaying Arrows]]

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