Enhancement:Arcane Archer: Imbue Explosive Arrows
From DDO Compendium
D&D Dice: Imbues ranged missiles with an extra 1d6 fire damage, plus additional damage on critical hits., Elf[v] Enhancement, Level 14 Elf[v] Enhancement, Half-Elf Enhancement, Level 14 Half-Elf EnhancementImbues all missiles that you fire with flame, granting them the Flaming Burst ability (+1 to 6 Fire damage, plus additional damage on critical hits). This ability costs 30 spell points to activate, and triggers a lengthy cooldown of the Fireball spell. Only one Arcane Archer Imbue ability may be active at any time.
D&D Dice: Imbues ranged missiles with an extra 1d6 fire damage, plus additional damage on critical hits., Ranger Enhancement, Level 12 Ranger Enhancement" />
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Half-Elf Enhancements
Level 14 Half-Elf Enhancements
Game Information > Enhancements
Game Information > Enhancements > Class Enhancements > Ranger Enhancements
Game Information > Enhancements > Class Enhancements > Ranger Enhancements > Level 12 Ranger Enhancements









