Class:Barbarian
From DDO Compendium
Barbarians possess incredible strength and offensive power. They are not as well armored as fighters, but they can absorb damage and go into a battle rage to overwhelm their enemies.
Solo Ability: Good.
Important stats:Strength is the most important stat for barbarians. High strength boosts a barbarian's ability to hit enemies and increases the damage dealt with each attack.
Constitution is good for barbarians who want more hit points, and dexterity is good for barbarians who want increased defense.
Notable ability: Rage.
Barbarians are the beasts of the battlefield. Often using huge two-handed weapons or two weapons at once, they can deal immense amounts of melee damage.By tapping into the raw fury of nature, barbarians can enter a battle rage that boosts their fighting ability to extreme levels, but they need to recover afterwards.
Barbarians also have the ability to shrug off or absorb some incoming physical attacks without taking damage. This is called damage reduction (DR) and can help make up for their lack of heavy armor.

| Hit Die: | D12 |
| Base Skill Points Each Level: | 4 |
| Path(s): | Savage of the Wild, Storm of Kargon, Bastion of the Outlands |

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| 1 | +1 | 2 | 0 | 0 |
| 2 | +2 | 3 | 0 | 0 |
| 3 | +3 | 3 | 1 | 1 |
| 4 | +4 | 4 | 1 | 1 |
| 5 | +5 | 4 | 1 | 1 |
| 6 | +6 / +1 | 5 | 2 | 2 |
| 7 | +7 / +2 | 5 | 2 | 2 |
| 8 | +8 / +3 | 6 | 2 | 2 |
| 9 | +9 / +4 | 6 | 3 | 3 |
| 10 | +10 / +5 | 7 | 3 | 3 |
| 11 | +11 / +6 / +1 | 7 | 3 | 3 |
| 12 | +12 / +7 / +2 | 8 | 4 | 4 |
| 13 | +13 / +8 / +3 | 8 | 4 | 4 |
| 14 | +14 / +9 / +4 | 9 | 4 | 4 |
| 15 | +15 / +10 / +5 | 9 | 5 | 5 |
| 16 | +16 / +11 / +6 / +1 | 10 | 5 | 5 |
| 17 | +17 / +12 / +7 / +2 | 10 | 5 | 5 |
| 18 | +18 / +13 / +8 / +3 | 11 | 6 | 6 |
| 19 | +19 / +14 / +9 / +4 | 11 | 6 | 6 |
| 20 | +20 / +15 / +10 / +5 | 12 | 6 | 6 |

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| Intimidate | Allows you to intimidate certain NPCs and to draw the attention of monsters. You get a bonus when intimidating creatures smaller than you and a penalty when intimidating creatures that are larger than you. | |
| Jump | Allows you to jump higher. | |
| Listen | Allows you to hear enemies that are trying to move silently as well as subtle noises which others may not hear. | |
| Swim | Allows you to swim faster and hold your breath for a longer period of time when underwater. |

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| 1 | Attack | Your basic attack. When activated, you will continue attacking until your target is defeated. | |
| 1 | Defensive Fighting | While using Defensive Fighting mode, you trade attack bonus for a small AC bonus. Casting a spell ends this mode. | |
| 1 | Dismiss Rage | Activate this barbarian ability to prematurely end your rage. | |
| 1 | Fast Movement | A barbarian can run 10% faster than normal. | |
| 1 | Heroic Durability | Increases your maximum hit points by 20. | |
| 1 | Light Armor Proficiency | You are proficient with light armor, and do not suffer armor penalties to your attack rolls when wearing light armor. | |
| 1 | Martial Weapon Proficiency | You do not suffer an attack penalty for martial weapons. | |
| 1 | Medium Armor Proficiency | You are proficient with medium armor, and do not suffer armor penalties to your attack rolls when wearing medium armor. | |
| 1 | Rage | Activate this barbarian ability to enter a bloodthirsty frenzy, granting you a +4 bonus to Strength and Constitution, a +2 Morale bonus to Will saves, and a -2 penalty to AC. When the rage ends, however, you will lose the hit points granted to you by increased Constitution and become fatigued. Your rage will last for 30 seconds plus an additional amount of time based on your Constitution. | |
| 1 | Shield Proficiency (General) | You are proficient with bucklers, small, and large shields. | |
| 1 | Simple Weapon Proficiency | You do not suffer an attack penalty for simple weapons. | |
| 1 | Sneak | Uses your Move Silently and Hide in Shadows skills to stealth through dungeons. | |
| 1 | Sunder | Using this attack, you may reduce the target's Armor Class by 4 for a short time. Some creatures may be immune to the sunder effect. A successful Fortitude save negates this effect. (DC 10 + Str mod) | |
| 1 | Trip | Using this attack, you may trip the target, rendering it prone. Some creatures may be immune to this effect. A successful Balance check negates this effect. (DC 10 + Str mod) |
| 2 | Damage Reduction | A barbarian can resist physical damage, shrugging off a 1 point of damage from each physical attack. This increases by 1 point at 5th level and every three barbarian levels thereafter. | |
| 2 | Uncanny Dodge | Activate this barbarian ability to gain a temporary +4 Dodge bonus to your AC and a +4 bonus to your Reflex saves. |
| 3 | Trap Sense | Barbarians receive a +1 bonus to saves against traps. This bonus increases by +1 every three barbarian levels thereafter. |
| 5 | Improved Uncanny Dodge | Activate this barbarian ability to gain a temporary +6 Dodge bonus to your AC and a +6 bonus to your Reflex saves. In addition, monsters attacking you from behind don't receive a flanking bonus. |
| 6 | Trap Sense | Barbarians receive a +1 bonus to saves against traps. This bonus increases by +1 every three barbarian levels thereafter. |
| 9 | Trap Sense | Barbarians receive a +1 bonus to saves against traps. This bonus increases by +1 every three barbarian levels thereafter. |
| 11 | Greater Rage | A barbarian's rage grows stronger after reaching 11th level, granting a +6 bonus to Strength and Constitution and a +3 morale bonus to Will saves. The penalty to AC remains at -2. |
| 12 | Trap Sense | Barbarians receive a +1 bonus to saves against traps. This bonus increases by +1 every three barbarian levels thereafter. |
| 14 | Indomitable Will | While in a rage, the barbarian receives a +4 bonus to Will saves against enchantment spells. This bonus stacks with all modifiers. |
| 15 | Trap Sense | Barbarians receive a +1 bonus to saves against traps. This bonus increases by +1 every three barbarian levels thereafter. |
| 17 | Tireless Rage | Upon reaching level 17, a barbarian is no longer fatigued after raging. |
| 18 | Trap Sense | Barbarians receive a +1 bonus to saves against traps. This bonus increases by +1 every three barbarian levels thereafter. |
| 20 | Mighty Rage | Upon reaching level 20, a barbarian's rage grows stronger. When raging, your base bonus to Strength and Constitution are increased to +8 and your morale bonus to Will saves is increased to +4. |

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| 1 | Barbarian Damage Boost I |
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| 1 | Barbarian Damage Reduction Boost I |
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| 1 | Barbarian Intimidate I |
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| 1 | Barbarian Jump I |
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| 1 | Barbarian Listen I |
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| 1 | Barbarian Power Attack I |
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| 1 | Barbarian Resist Disease I |
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| 1 | Barbarian Resist Poison I |
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| 1 | Barbarian Sprint Boost I |
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| 1 | Barbarian Swim I |
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| 1 | Barbarian Toughness I |
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| 1 | Barbarian Willpower I |
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| 2 | Barbarian Constitution I |
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| 2 | Barbarian Desert Lore I |
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| 2 | Barbarian Extend Rage I |
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| 2 | Barbarian Extra Rage I |
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| 2 | Barbarian Swamp Lore I |
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| 2 | Barbarian Tundra Lore I |
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| 2 | Improved Trap Sense I |
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| 3 | Barbarian Hardy Rage I |
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| 3 | Barbarian Improved Damage Reduction I |
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| 3 | Barbarian Power Rage I |
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| 4 | Barbarian Damage Boost II |
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| 4 | Barbarian Damage Reduction Boost II |
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| 4 | Barbarian Intimidate II |
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| 4 | Barbarian Jump II |
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| 4 | Barbarian Listen II |
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| 4 | Barbarian Sprint Boost II |
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| 4 | Barbarian Swim II |
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| 4 | Barbarian Toughness II |
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| 4 | Barbarian Willpower II |
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| 5 | Barbarian Extend Rage II |
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| 5 | Barbarian Item Defense I |
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| 5 | Barbarian Power Attack II |
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| 5 | Barbarian Resist Disease II |
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| 5 | Barbarian Resist Poison II |
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| 5 | Improved Trap Sense II |
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| 6 | Barbarian Constitution II |
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| 6 | Barbarian Desert Lore II |
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| 6 | Barbarian Extra Rage II |
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| 6 | Barbarian Frenzied Berserker I |
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| 6 | Barbarian Hardy Rage II |
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| 6 | Barbarian Power Rage II |
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| 6 | Barbarian Swamp Lore II |
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| 6 | Barbarian Tundra Lore II |
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| 7 | Barbarian Damage Boost III |
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| 7 | Barbarian Damage Reduction Boost III |
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| 7 | Barbarian Improved Damage Reduction II |
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| 7 | Barbarian Sprint Boost III |
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| 7 | Barbarian Toughness III |
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| 7 | Barbarian Willpower III |
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| 8 | Barbarian Extend Rage III |
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| 8 | Barbarian Intimidate III |
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| 8 | Barbarian Jump III |
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| 8 | Barbarian Listen III |
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| 8 | Barbarian Swim III |
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| 8 | Improved Trap Sense III |
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| 9 | Barbarian Hardy Rage III |
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| 9 | Barbarian Item Defense II |
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| 9 | Barbarian Power Attack III |
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| 9 | Barbarian Power Rage III |
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| 9 | Barbarian Resist Disease III |
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| 9 | Barbarian Resist Poison III |
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| 10 | Barbarian Constitution III |
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| 10 | Barbarian Damage Boost IV |
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| 10 | Barbarian Damage Reduction Boost IV |
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| 10 | Barbarian Desert Lore III |
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| 10 | Barbarian Extra Rage III |
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| 10 | Barbarian Sprint Boost IV |
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| 10 | Barbarian Swamp Lore III |
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| 10 | Barbarian Toughness IV |
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| 10 | Barbarian Tundra Lore III |
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| 11 | Barbarian Extend Rage IV |
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| 11 | Barbarian Extra Action Boost I |
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| 11 | Improved Trap Sense IV |
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| 12 | Barbarian Frenzied Berserker II |
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| 12 | Barbarian Intimidate IV |
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| 12 | Barbarian Intimidation |
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| 12 | Barbarian Jump IV |
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| 12 | Barbarian Listen IV |
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| 12 | Barbarian Power Rage IV |
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| 12 | Barbarian Swim IV |
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| 13 | Barbarian Item Defense III |
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| 14 | Barbarian Extra Action Boost II |
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| 18 | Barbarian Frenzied Berserker III |
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| 20 | Barbarian Might |
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