Spell:Order's Wrath

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Spell: Order's Wrath
Lawful power smites your targets. Only chaotic and neutral (not lawful) creatures are harmed by the spell. The spell deals 1d8 points of damage per two caster levels (max 5d8) to a chaotic creature (or 1d6 per caster level, maximum 10d6, to a chaotic outsider) and causes it to be dazed for 6 seconds. A successful Will save reduces damage to half and negates the daze. The spell deals only half damage to creatures who are neither lawful nor chaotic, and they are not dazed. This spell can only be cast by lawful or neutral casters - it has no effect when cast by a chaotic caster.
School:Evocation
Components:Somatic
Verbal
Usable Metamagic:
Cleric 4


 
This page was last modified 14:58, 6 March 2008.