Spell:Inflict Light Wounds

From DDO Compendium

Jump to: navigation, search
Spell: Inflict Light Wounds
Negative energy is channeled through your touch to inflict 1d8 +1 per caster level (max +5) damage on your target enemy or heal undead a like amount. A successful Will save reduces the damage by half.
School:Necromancy
Components:Somatic
Verbal
Usable Metamagic:
Cleric 1


 
This page was last modified 14:58, 6 March 2008.