Spell:Feeblemind

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Spell: Feeblemind
Causes the enemy's Intelligence and Charisma levels each to drop to 1, giving it roughly the intelligence of a lizard. A successful Will save negates this effect.
School:Enchantment
Components:Material
Somatic
Verbal
Usable Metamagic:
Sorcerer 5
Material Component:
Wizard 5
Material Component:
Inscription Component:


 
This page was last modified 14:58, 6 March 2008.