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Skill:Diplomacy

From DDO Compendium

Diplomacy
Cooldown: 6 seconds
Usage: Active
Target: Foe, Directional
Key ability: Charisma
Allows you to negotiate more effectively with certain NPCs and to encourage monsters to find targets other than yourself.

General

Diplomacy is a class skill for Bards, Clerics, Paladins and Rogues. Its key ability is Charisma.

Functionality

The diplomacy skill is an area effect which causes the selected enemy to cease attacking the user for a short period of time. Enemies under the effect of the diplomacy skill will still attack other party members. It has no activation time and affects all targets within range. When activated, the character's diplomacy modifier is compared to the target's diplomacy DC and the skill is either successful or not. There is no die roll involved in this use of diplomacy.

The diplomacy skill is also used in certain conversations, allowing additional conversation paths.

Feats

The following feats are related to the diplomacy skill: