Enhancement:Cleric Divine Light II

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Enhancement: Cleric Divine Light II
Activate this ability to deal 12d6 points of light damage to all nearby undead creatures. Consumes a use of your turn undead ability. (A successful DC 10 + Cleric Level + Charisma Mod Will save reduces the damage by half.)
AP Cost: 2
AP Spent: 26
Requires All of: Cleric Divine Light I
Cleric 8


 
This page was last modified 14:49, 6 March 2008.